Jive reference manual
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#include <jem/gl/Transformer.h>
Public Member Functions | |
Transformer () | |
int | mode () const |
bool | isActive () const |
void | reset () |
void | cancel (GfxNode &obj, const Camera &cam) |
void | init (int mode, const GfxNode &obj, const Camera &cam, const MouseDrag &mouse) |
void | transform (GfxNode &obj, Camera &cam, const MouseDrag &mouse) |
void | redraw (const Camera &cam, const GfxContext >x) const |
Public Member Functions inherited from jem::Object | |
virtual Class * | getClass () const |
Returns the Class instance representing the runtime class of this object. More... | |
virtual String | toString () const |
Returns a short textual description of this object. More... | |
virtual long | hashValue () const |
Returns a hash value for this object. More... | |
virtual bool | equals (const Ref< Object > &obj) const |
Tests whether two objects are equal. More... | |
Ref< Object > | clone () const |
Returns a copy of this object. More... | |
Static Public Member Functions | |
static void | align (GfxNode &obj, Camera &cam) |
static void | alignAxis (int axis, GfxNode &obj, Camera &cam) |
Static Public Member Functions inherited from jem::Object | |
static Class * | getType () |
Returns the Class instance representing the Object class. More... | |
Static Public Attributes | |
static const int | ROT_Z |
static const int | ROT_XY |
static const int | TRANS_Z |
static const int | TRANS_XY |
static const int | SNAPPY |
static const int | ROT_MODE |
static const int | TRANS_MODE |
Protected Member Functions | |
virtual | ~Transformer () |
Protected Member Functions inherited from jem::Collectable | |
Collectable () | |
Creates an empty Collectable . More... | |
~Collectable () | |
Frees resources. More... | |
jem::gl::Transformer::Transformer | ( | ) |
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protectedvirtual |
int jem::gl::Transformer::mode | ( | ) | const |
bool jem::gl::Transformer::isActive | ( | ) | const |
void jem::gl::Transformer::reset | ( | ) |
void jem::gl::Transformer::init | ( | int | mode, |
const GfxNode & | obj, | ||
const Camera & | cam, | ||
const MouseDrag & | mouse | ||
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void jem::gl::Transformer::redraw | ( | const Camera & | cam, |
const GfxContext & | gtx | ||
) | const |
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