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Jive reference manual
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#include <jem/gl/Lights.h>

Public Types | |
| enum | LightID { LIGHT0 = 0, LIGHT1, LIGHT2, LIGHT3 } |
| enum | CoordSystem { EYE_COORDS, OBJECT_COORDS } |
Public Member Functions | |
| Lights (const String &name="lights", CoordSystem coords=EYE_COORDS) | |
| virtual bool | takeGLAction (GfxContext >x, int action, const Properties ¶ms) |
| virtual void | getVisibility (bool &viz, Box &vbox, const Transform &proj) const |
| virtual void | configure (const Properties &props) |
| virtual void | getConfig (const Properties &props) const |
| virtual void | listProps (const Properties &props) const |
| void | enable (int idx, bool choice=true) |
| bool | isEnabled (int idx) const |
| void | setColor (int idx, const Color &color) |
| Color | getColor (int idx) const |
| void | setDirection (int idx, const Vertex3f &dir) |
| Vertex3f | getDirection (int idx) const |
| void | setAmbient (const Color &color) |
| Color | getAmbient () const |
| void | setSpecular (bool choice=true) |
| bool | getSpecular () const |
Public Member Functions inherited from jem::gl::GfxNode | |
| GfxNode (const String &name="") | |
| virtual String | getContext () const |
| virtual GfxNode * | findNode (const String &name) const |
| virtual bool | takeAction (const String &action, const Properties ¶ms) |
| virtual bool | takeNRAction (const String &action, const Properties ¶ms) |
| virtual void | getBBox (Box &box) const |
| GfxNode * | getParent () const |
| void | setParent (GfxNode *parent) |
| void | clearParent () |
Public Member Functions inherited from jem::NamedObject | |
| NamedObject (const String &name="") | |
| virtual String | toString () const |
| Returns a short textual description of this object. More... | |
| String | getName () const |
Public Member Functions inherited from jem::Object | |
| virtual Class * | getClass () const |
Returns the Class instance representing the runtime class of this object. More... | |
| virtual long | hashValue () const |
| Returns a hash value for this object. More... | |
| virtual bool | equals (const Ref< Object > &obj) const |
| Tests whether two objects are equal. More... | |
| Ref< Object > | clone () const |
| Returns a copy of this object. More... | |
Static Public Attributes | |
| static const int | MAX_LIGHTS = 4 |
Protected Member Functions | |
| virtual | ~Lights () |
Protected Member Functions inherited from jem::gl::GfxNode | |
| virtual | ~GfxNode () |
Protected Member Functions inherited from jem::NamedObject | |
| virtual | ~NamedObject () |
Protected Member Functions inherited from jem::Collectable | |
| Collectable () | |
Creates an empty Collectable. More... | |
| ~Collectable () | |
| Frees resources. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from jem::NamedObject | |
| static String | makeContext (const String &kind, const String &name) |
Static Public Member Functions inherited from jem::Object | |
| static Class * | getType () |
Returns the Class instance representing the Object class. More... | |
Protected Attributes inherited from jem::NamedObject | |
| String | myName_ |
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explicit |
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protectedvirtual |
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virtual |
Implements jem::gl::GfxNode.
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virtual |
Reimplemented from jem::gl::GfxNode.
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virtual |
Reimplemented from jem::gl::GfxNode.
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virtual |
Reimplemented from jem::gl::GfxNode.
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virtual |
Reimplemented from jem::gl::GfxNode.
| void jem::gl::Lights::enable | ( | int | idx, |
| bool | choice = true |
||
| ) |
| bool jem::gl::Lights::isEnabled | ( | int | idx | ) | const |
| void jem::gl::Lights::setColor | ( | int | idx, |
| const Color & | color | ||
| ) |
| Color jem::gl::Lights::getColor | ( | int | idx | ) | const |
| void jem::gl::Lights::setDirection | ( | int | idx, |
| const Vertex3f & | dir | ||
| ) |
| Vertex3f jem::gl::Lights::getDirection | ( | int | idx | ) | const |
| void jem::gl::Lights::setAmbient | ( | const Color & | color | ) |
| Color jem::gl::Lights::getAmbient | ( | ) | const |
| void jem::gl::Lights::setSpecular | ( | bool | choice = true | ) |
| bool jem::gl::Lights::getSpecular | ( | ) | const |
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static |