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| Lights (const String &name="lights", CoordSystem coords=EYE_COORDS) |
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virtual bool | takeGLAction (GfxContext >x, int action, const Properties ¶ms) |
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virtual void | getVisibility (bool &viz, Box &vbox, const Transform &proj) const |
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virtual void | configure (const Properties &props) |
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virtual void | getConfig (const Properties &props) const |
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virtual void | listProps (const Properties &props) const |
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void | enable (int idx, bool choice=true) |
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bool | isEnabled (int idx) const |
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void | setColor (int idx, const Color &color) |
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Color | getColor (int idx) const |
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void | setDirection (int idx, const Vertex3f &dir) |
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Vertex3f | getDirection (int idx) const |
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void | setAmbient (const Color &color) |
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Color | getAmbient () const |
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void | setSpecular (bool choice=true) |
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bool | getSpecular () const |
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| GfxNode (const String &name="") |
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virtual String | getContext () const |
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virtual GfxNode * | findNode (const String &name) const |
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virtual bool | takeAction (const String &action, const Properties ¶ms) |
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virtual bool | takeNRAction (const String &action, const Properties ¶ms) |
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virtual void | getBBox (Box &box) const |
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GfxNode * | getParent () const |
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void | setParent (GfxNode *parent) |
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void | clearParent () |
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| NamedObject (const String &name="") |
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virtual String | toString () const |
| Returns a short textual description of this object. More...
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String | getName () const |
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virtual Class * | getClass () const |
| Returns the Class instance representing the runtime class of this object. More...
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virtual long | hashValue () const |
| Returns a hash value for this object. More...
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virtual bool | equals (const Ref< Object > &obj) const |
| Tests whether two objects are equal. More...
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Ref< Object > | clone () const |
| Returns a copy of this object. More...
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