#include <jem/gl/StdAttribs.h>
jem::gl::StdAttribs::StdAttribs |
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jem::gl::StdAttribs::StdAttribs |
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const Self & |
rhs | ) |
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virtual jem::gl::StdAttribs::~StdAttribs |
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protectedvirtual |
virtual Ref<Object> jem::gl::StdAttribs::clone |
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const |
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virtual |
virtual int jem::gl::StdAttribs::copyFrom |
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const Properties & |
props | ) |
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virtual |
virtual void jem::gl::StdAttribs::copyTo |
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const Properties & |
props, |
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int |
fields |
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virtual |
virtual void jem::gl::StdAttribs::listProps |
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const Properties & |
props | ) |
const |
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virtual |
virtual void jem::gl::StdAttribs::setDefaults |
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virtual |
virtual void jem::gl::StdAttribs::setCurrent |
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int |
fields | ) |
const |
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virtual |
virtual void jem::gl::StdAttribs::getCurrent |
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int |
fields | ) |
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virtual |
GLfloat jem::gl::StdAttribs::getPointSize |
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const |
void jem::gl::StdAttribs::setPointSize |
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GLfloat |
size | ) |
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GLfloat jem::gl::StdAttribs::getLineWidth |
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const |
void jem::gl::StdAttribs::setLineWidth |
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GLfloat |
width | ) |
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GLenum jem::gl::StdAttribs::getShadeModel |
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const |
void jem::gl::StdAttribs::setShadeModel |
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GLenum |
mode | ) |
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Color jem::gl::StdAttribs::getColor |
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const |
void jem::gl::StdAttribs::setColor |
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const Color & |
color | ) |
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Color jem::gl::StdAttribs::getSpecular |
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const |
void jem::gl::StdAttribs::setSpecular |
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const Color & |
color | ) |
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GLfloat jem::gl::StdAttribs::getShininess |
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const |
void jem::gl::StdAttribs::setShininess |
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GLfloat |
shine | ) |
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const int jem::gl::StdAttribs::POINT_SIZE = 1 << 0 |
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static |
const int jem::gl::StdAttribs::LINE_WIDTH = 1 << 1 |
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static |
const int jem::gl::StdAttribs::SHADE_MODEL = 1 << 2 |
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const int jem::gl::StdAttribs::COLOR = 1 << 3 |
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const int jem::gl::StdAttribs::SPECULAR = 1 << 4 |
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const int jem::gl::StdAttribs::SHININESS = 1 << 5 |
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static |
const int jem::gl::StdAttribs::LAST_FIELD = SHININESS |
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static |
const char* jem::gl::StdAttribs::POINT_SIZE_NAME |
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static |
const char* jem::gl::StdAttribs::LINE_WIDTH_NAME |
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static |
const char* jem::gl::StdAttribs::SHADE_MODEL_NAME |
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static |
const char* jem::gl::StdAttribs::COLOR_NAME |
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static |
const char* jem::gl::StdAttribs::MATERIAL_NAME |
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static |
const char* jem::gl::StdAttribs::SPECULAR_NAME |
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static |
const char* jem::gl::StdAttribs::SHININESS_NAME |
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static |
GLfloat jem::gl::StdAttribs::pointSize_ |
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protected |
GLfloat jem::gl::StdAttribs::lineWidth_ |
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protected |
GLenum jem::gl::StdAttribs::shadeModel_ |
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protected |
Color jem::gl::StdAttribs::color_ |
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protected |
Color jem::gl::StdAttribs::specular_ |
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protected |
GLfloat jem::gl::StdAttribs::shininess_ |
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protected |