Jive reference manual
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#include <jem/gl/EventHandler.h>
Public Member Functions | |
virtual void | reset () |
virtual void | redraw (GfxContext >x, int action, const Properties ¶ms) |
virtual void | newView (GfxContext >x, const Rect &vport) |
virtual void | keyPressed (GfxContext >x, const KeyPress &key) |
virtual void | mouseClicked (GfxContext >x, const MouseClick &mouse) |
virtual void | mouseDragged (GfxContext >x, const MouseDrag &mouse) |
virtual bool | exeCommand (GfxContext >x, const String &cmd) |
virtual void | printHelp (PrintWriter &pr) |
virtual void | initMenu (Menu &menu) const |
virtual void | listOptions (Menu &menu) const |
virtual void | setFocus (const Ref< GfxNode > &node) |
Public Member Functions inherited from jem::Object | |
virtual Class * | getClass () const |
Returns the Class instance representing the runtime class of this object. More... | |
virtual String | toString () const |
Returns a short textual description of this object. More... | |
virtual long | hashValue () const |
Returns a hash value for this object. More... | |
virtual bool | equals (const Ref< Object > &obj) const |
Tests whether two objects are equal. More... | |
Ref< Object > | clone () const |
Returns a copy of this object. More... | |
Protected Member Functions | |
virtual | ~EventHandler () |
Protected Member Functions inherited from jem::Collectable | |
Collectable () | |
Creates an empty Collectable . More... | |
~Collectable () | |
Frees resources. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from jem::Object | |
static Class * | getType () |
Returns the Class instance representing the Object class. More... | |
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protectedvirtual |
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Reimplemented in jem::gl::StdEventHandler.
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Reimplemented in jem::gl::StdEventHandler, jem::gl::EventHandler3D, and jem::gl::EventHandler2D.
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Reimplemented in jem::gl::StdEventHandler.
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Reimplemented in jem::gl::StdEventHandler, jem::gl::EventHandler3D, and jem::gl::EventHandler2D.
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Reimplemented in jem::gl::EventHandler3D, and jem::gl::EventHandler2D.
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Reimplemented in jem::gl::StdEventHandler, jem::gl::EventHandler3D, and jem::gl::EventHandler2D.
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virtual |
Reimplemented in jem::gl::StdEventHandler, and jem::gl::EventHandler3D.
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virtual |
Reimplemented in jem::gl::StdEventHandler, jem::gl::EventHandler3D, and jem::gl::EventHandler2D.
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virtual |
Reimplemented in jem::gl::StdEventHandler.
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virtual |
Reimplemented in jem::gl::StdEventHandler, and jem::gl::EventHandler3D.
Reimplemented in jem::gl::StdEventHandler, jem::gl::EventHandler3D, and jem::gl::EventHandler2D.