AUTO_QUALITY | jem::gl::StdCamera | static |
Camera(const String &name="") | jem::gl::Camera | explicit |
Camera3D(const String &name="camera", const Ref< GfxNode > &child=NIL) | jem::gl::Camera3D | explicit |
child_ | jem::gl::StdCamera | protected |
clearParent() | jem::gl::GfxNode | |
clone() const | jem::Object | |
Collectable() | jem::Collectable | protected |
configure(const Properties &props) | jem::gl::Camera3D | virtual |
equals(const Ref< Object > &obj) const | jem::Object | virtual |
FAR_CLIP | jem::gl::Camera3D | static |
findNode(const String &name) const | jem::gl::StdCamera | virtual |
getBareBBox(Box &box) const | jem::gl::StdCamera | virtual |
getBBox(Box &box) const | jem::gl::StdCamera | virtual |
getChild() const | jem::gl::StdCamera | virtual |
getClass() const | jem::Object | virtual |
getConfig(const Properties &props) const | jem::gl::Camera3D | virtual |
getContext() const | jem::gl::GfxNode | virtual |
getFarClip() const | jem::gl::Camera3D | |
getName() const | jem::NamedObject | |
getNearClip() const | jem::gl::Camera3D | |
getOptions() const | jem::gl::StdCamera | |
getParent() const | jem::gl::GfxNode | |
getProjection() const | jem::gl::StdCamera | virtual |
getQuality() const | jem::gl::StdCamera | |
getTransform() const | jem::gl::StdCamera | virtual |
getType() | jem::Object | static |
getViewAngle() const | jem::gl::Camera3D | |
getViewport() const | jem::gl::StdCamera | virtual |
getVisibility(bool &viz, Box &vbox, const Transform &proj) const | jem::gl::StdCamera | virtual |
getVisibleBox(Box &box) const | jem::gl::Camera3D | virtual |
getZoom() const | jem::gl::StdCamera | virtual |
GfxNode(const String &name="") | jem::gl::GfxNode | explicit |
hashValue() const | jem::Object | virtual |
isOrtho() const | jem::gl::Camera | virtual |
jitter(Transform &proj, GLdouble dx, GLdouble dy) const | jem::gl::Camera3D | virtual |
listProps(const Properties &props) const | jem::gl::Camera3D | virtual |
lookAtBox(const Box &box) | jem::gl::Camera3D | virtual |
lookAtObj(const GfxNode &obj) | jem::gl::Camera | |
lookAtRect(GfxContext >x, const Rect &rect) | jem::gl::Camera | |
makeContext(const String &kind, const String &name) | jem::NamedObject | static |
MAX_ANGLE | jem::gl::Camera3D | static |
MAX_FAR | jem::gl::Camera3D | static |
MAX_NEAR | jem::gl::Camera3D | static |
MAX_QUALITY | jem::gl::StdCamera | static |
MAX_ZOOM | jem::gl::Camera3D | static |
MIN_ANGLE | jem::gl::Camera3D | static |
MIN_FAR | jem::gl::Camera3D | static |
MIN_NEAR | jem::gl::Camera3D | static |
MIN_ZOOM | jem::gl::Camera3D | static |
myName_ | jem::NamedObject | protected |
NamedObject(const String &name="") | jem::NamedObject | explicit |
NEAR_CLIP | jem::gl::Camera3D | static |
newProj_ | jem::gl::StdCamera | protected |
newProjection_() const | jem::gl::Camera3D | protectedvirtual |
options_ | jem::gl::StdCamera | protected |
proj_ | jem::gl::StdCamera | protected |
reset() | jem::gl::Camera3D | virtual |
setChild(const Ref< GfxNode > &child) | jem::gl::StdCamera | virtual |
setOptions(int options) | jem::gl::StdCamera | |
setParent(GfxNode *parent) | jem::gl::GfxNode | |
setQuality(int level) | jem::gl::StdCamera | |
setTransform(const Transform &tr) | jem::gl::StdCamera | virtual |
setViewAngle(GLdouble fovy) | jem::gl::Camera3D | |
setZoom(GLdouble zoom) | jem::gl::Camera3D | virtual |
setZRange(GLdouble clip0, GLdouble clip1) | jem::gl::Camera3D | |
StdCamera(const String &name="camera", const Ref< GfxNode > &child=NIL) | jem::gl::StdCamera | explicit |
takeAction(const String &action, const Properties ¶ms) | jem::gl::StdCamera | virtual |
takeGLAction(GfxContext >x, int action, const Properties ¶ms) | jem::gl::StdCamera | virtual |
takeNRAction(const String &action, const Properties ¶ms) | jem::gl::GfxNode | virtual |
toString() const | jem::NamedObject | virtual |
transfm_ | jem::gl::StdCamera | protected |
translateObj(GfxNode &node, GLdouble dx, GLdouble dy, GLdouble dz) const | jem::gl::Camera3D | virtual |
updateZRange() | jem::gl::Camera3D | virtual |
VIEW_ANGLE | jem::gl::Camera3D | static |
vport_ | jem::gl::StdCamera | protected |
zoom_ | jem::gl::StdCamera | protected |
zoomIn(GLdouble step=1.0) | jem::gl::Camera | |
zoomOut(GLdouble step=1.0) | jem::gl::Camera | |
~Camera() | jem::gl::Camera | protectedvirtual |
~Camera3D() | jem::gl::Camera3D | protectedvirtual |
~Collectable() | jem::Collectable | protected |
~GfxNode() | jem::gl::GfxNode | protectedvirtual |
~Interface() | jem::Interface | protectedvirtual |
~NamedObject() | jem::NamedObject | protectedvirtual |
~Pivotable() | jem::gl::Pivotable | protectedvirtual |
~StdCamera() | jem::gl::StdCamera | protectedvirtual |
~Transformable() | jem::gl::Transformable | protectedvirtual |