Jive reference manual
jem::gl::Camera Member List

This is the complete list of members for jem::gl::Camera, including all inherited members.

Camera(const String &name="")jem::gl::Cameraexplicit
clearParent()jem::gl::GfxNode
clone() const jem::Object
Collectable()jem::Collectableprotected
configure(const Properties &props)jem::gl::GfxNodevirtual
equals(const Ref< Object > &obj) const jem::Objectvirtual
findNode(const String &name) const jem::gl::GfxNodevirtual
getBBox(Box &box) const jem::gl::GfxNodevirtual
getClass() const jem::Objectvirtual
getConfig(const Properties &props) const jem::gl::GfxNodevirtual
getContext() const jem::gl::GfxNodevirtual
getName() const jem::NamedObject
getParent() const jem::gl::GfxNode
getProjection() const =0jem::gl::Camerapure virtual
getType()jem::Objectstatic
getViewport() const =0jem::gl::Camerapure virtual
getVisibility(bool &viz, Box &vbox, const Transform &proj) const jem::gl::GfxNodevirtual
getVisibleBox(Box &box) const =0jem::gl::Camerapure virtual
getZoom() const jem::gl::Cameravirtual
GfxNode(const String &name="")jem::gl::GfxNodeexplicit
hashValue() const jem::Objectvirtual
isOrtho() const jem::gl::Cameravirtual
jitter(Transform &proj, GLdouble dx, GLdouble dy) const =0jem::gl::Camerapure virtual
listProps(const Properties &props) const jem::gl::GfxNodevirtual
lookAtBox(const Box &box)=0jem::gl::Camerapure virtual
lookAtObj(const GfxNode &obj)jem::gl::Camera
lookAtRect(GfxContext &gtx, const Rect &rect)jem::gl::Camera
makeContext(const String &kind, const String &name)jem::NamedObjectstatic
myName_jem::NamedObjectprotected
NamedObject(const String &name="")jem::NamedObjectexplicit
reset()jem::gl::Cameravirtual
setParent(GfxNode *parent)jem::gl::GfxNode
setZoom(GLdouble factor)jem::gl::Cameravirtual
takeAction(const String &action, const Properties &params)jem::gl::GfxNodevirtual
takeGLAction(GfxContext &gtx, int action, const Properties &params)=0jem::gl::GfxNodepure virtual
takeNRAction(const String &action, const Properties &params)jem::gl::GfxNodevirtual
toString() const jem::NamedObjectvirtual
translateObj(GfxNode &node, GLdouble dx, GLdouble dy, GLdouble dz) const =0jem::gl::Camerapure virtual
updateZRange()jem::gl::Cameravirtual
zoomIn(GLdouble step=1.0)jem::gl::Camera
zoomOut(GLdouble step=1.0)jem::gl::Camera
~Camera()jem::gl::Cameraprotectedvirtual
~Collectable()jem::Collectableprotected
~GfxNode()jem::gl::GfxNodeprotectedvirtual
~NamedObject()jem::NamedObjectprotectedvirtual