Jive reference manual
jive::gl::MeshRenderer Member List

This is the complete list of members for jive::gl::MeshRenderer, including all inherited members.

addToNodeCoords(const Matrix &delta, const AppContext &apx)jive::gl::MeshRenderer
addToNodeCoords(idx_t idim, const Vector &delta, const AppContext &apx)jive::gl::MeshRenderer
Attribs typedefjive::gl::MeshRenderer
clearColors()jive::gl::MeshRenderer
clearParent()jem::gl::GfxNode
clone() const jem::Object
Collectable()jem::Collectableprotected
configure(const Properties &props)jive::gl::MeshRenderervirtual
drawCData(GfxContext &gtx)jive::gl::MeshRenderervirtual
equals(const Ref< Object > &obj) const jem::Objectvirtual
exeCommand(GfxContext &gtx, const String &cmd, const Properties &params)jive::gl::MeshRenderervirtual
findElement(idx_t &elemID, double x, double y, double z) const jive::gl::MeshRenderer
findNode(const String &name) const jem::gl::GfxNodevirtual
get(const Properties &viewdat, const String &context)jive::gl::MeshRendererstatic
getAttribs() const jive::gl::MeshRenderer
getBBox(jem::gl::Box &box) const jive::gl::MeshRenderervirtual
getClass() const jem::Objectvirtual
getConfig(const Properties &props) const jive::gl::MeshRenderervirtual
getContext() const jem::gl::GfxNodevirtual
getElements(const AppContext &apx) const jive::gl::MeshRenderer
getElemGroup(const AppContext &apx) const jive::gl::MeshRenderer
getElemIndices(const AppContext &apx) const jive::gl::MeshRenderer
getName() const jem::NamedObject
getNodes(const AppContext &apx) const jive::gl::MeshRenderer
getNodeVxMap(const AppContext &apx) const jive::gl::MeshRenderer
getParent() const jem::gl::GfxNode
getType()jem::Objectstatic
getVertices() const jive::gl::MeshRenderer
getVisibility(bool &viz, Box &vbox, const Transform &proj) const jem::gl::LeafNodevirtual
getVxNodeMap() const jive::gl::MeshRenderer
GfxNode(const String &name="")jem::gl::GfxNodeexplicit
hashValue() const jem::Objectvirtual
hiddenjem::gl::LeafNode
LeafNode(const String &name="")jem::gl::LeafNodeexplicit
listOptions(jem::gl::Menu &menu) const jive::gl::MeshRenderervirtual
listProps(const Properties &props) const jem::gl::LeafNodevirtual
makeContext(const String &kind, const String &name)jem::NamedObjectstatic
MeshRenderer(const String &name, const AppContext &apx, const ElementGroup &group, const Ref< ShapeTable > &shapes, const Ref< GfxMesher > &mesher, const Ref< Attribs > &attribs=NIL)jive::gl::MeshRenderer
myName_jem::NamedObjectprotected
NamedObject(const String &name="")jem::NamedObjectexplicit
newMeshEventjive::gl::MeshRenderer
OwnData_ classjive::gl::MeshRendererfriend
redraw(GfxContext &gtx)jive::gl::MeshRenderervirtual
redrawFast(GfxContext &gtx, double lod)jive::gl::MeshRenderervirtual
setElemColors(const GLubyteMatrix &colors, const AppContext &apx)jive::gl::MeshRenderer
setFont()jem::gl::LeafNodevirtual
setNodeColors(const GLfloatVector &colors, const Ref< ColorMap > &colorMap, const AppContext &apx)jive::gl::MeshRenderer
setNodeCoords(const Matrix &coords, const AppContext &apx)jive::gl::MeshRenderer
setNodeCoords(idx_t idim, const Vector &coords, const AppContext &apx)jive::gl::MeshRenderer
setParent(GfxNode *parent)jem::gl::GfxNode
takeAction(const String &action, const Properties &params)jem::gl::LeafNodevirtual
takeGLAction(GfxContext &gtx, int action, const Properties &params)jive::gl::MeshRenderervirtual
takeNRAction(const String &action, const Properties &params)jem::gl::GfxNodevirtual
toString() const jem::NamedObjectvirtual
trackMeshGeom()jive::gl::MeshRenderer
update(const AppContext &apx)jive::gl::MeshRenderer
~Collectable()jem::Collectableprotected
~GfxNode()jem::gl::GfxNodeprotectedvirtual
~LeafNode()jem::gl::LeafNodeprotectedvirtual
~MeshRenderer()jive::gl::MeshRendererprotectedvirtual
~NamedObject()jem::NamedObjectprotectedvirtual